Recoil
Recoil Control
Per-weapon recoil for every operator & gun. Set your sensitivity below and it auto-scales so the pull matches the reference setup (800 DPI · 32 sens · 42 ADS) at any DPI/sens.
Recoil Compensation
Active while you hold left + right mouse (ADS + fire). Bind an on/off key below if you prefer.
Your Sensitivity
Enter your in-game values — everyone just sets their own and the recoil feels identical.
Recoil scales to your in-game sens and works at any DPI automatically — injected aim ignores DPI, so just match your real in-game values. R6 uses a separate ADS sens per zoom, so set both your 1.0x and magnified values; the right one is auto-picked from your sight. FOV adjusts for your zoom (reference 90). Recoil Strength fine-tunes the overall pull to match your setup — lower it if it over-pulls. Reference: 32 sens · 42 ADS · 90 FOV.
Operator & Weapon
Hold your auto-detect key and click an operator on the select screen to auto-pick — then choose which of their guns you're holding. Current team: Attack
Attackers
Defenders
—
Attack
Secondaries always use a 1.0x sight; set their barrel/grip above. Saved per secondary.
Auto-detect is tuned for 1440×1080 (4:3). On a different resolution/aspect, calibrate each team once: open that team's operator screen, click the button, then click the 3 operators it names. It's saved and stays calibrated.
On 1440×1080 (4:3)? Reset to use the accurate built-in positions.
Built-in positions (4:3 / 1440×1080)
Recoil Keybinds
Each can be Hold (active only while held) or Toggle (press to switch on/off).
None
×
None
×
None
×
None
×
Rapid Fire
Auto-clicks left mouse while toggled ON and left + right mouse are held.
Rapid Fire
None
×
Humanize — vary the timing so it's not robotic
Key Macros
Build a sequence of keys/clicks. Play it on Hold or Toggle, as a Loop (repeat) or Once (single playthrough).
+ Add key
None
×
Settings
Key System
Current Key
----–----–----
Status
ACTIVE
Time Remaining
--
Menu Keybind
Toggle Menu Key
Click the key display then press any key
INSERT
×
Panic Key
END
×
Disable Macros Key
Toggles ALL macros off/on — press before typing in chat
None
×
Configuration
Reset to Default
Turns off all macros, clears spam list, restores defaults
Appearance
Background Design - click a style
Light Mode
Accent Colour - pick a preset or any custom colour
Fine-tune Hue - drag to rotate the accent
On-Screen HUD
Show HUD Overlay
A small on-screen panel showing what's toggled on/off while you play
Opacity 100%
Position
Crosshair Overlay
Show Crosshair
A custom crosshair drawn dead-centre over your game
Style
Screen Resolution
Auto-centres. Leave blank for auto, or set e.g. 1920x1080 to force it.
Colour
Size 14
Gap 5
Thickness 2
Opacity 100%
Outline
Dark edge so it stays visible on any background
How To Use
Guide
Per-weapon recoil control for every R6 operator & gun. Set your sensitivity once and it auto-scales so the pull is the same for everyone. Recoil only pulls while you hold left + right mouse (ADS + fire) — that's the "armed" trigger.
The Basics
1
Open & close the menu anytime
Press to show/hide this menu — it works even while your game is focused, and hands control straight back to the game when you hide it. Drag the bottom-right corner to resize.
2
Panic key = full quit
Press END to instantly close everything and fully exit. Change both keys in Settings → Menu Keybind; the × beside a key resets it.
3
Arming — hold Left + Right mouse
Recoil only pulls while it's ON and you hold left + right mouse together (aim + fire). Let go of either and it stops — so it only acts when you're actually shooting.
Setting Up Recoil
4
Turn recoil on
In the Recoil tab, flip the Recoil toggle ON. That's all it needs — hold L + R in-game and it compensates. You can also bind a Recoil On/Off key under Recoil Keybinds if you'd rather toggle it mid-game.
5
Enter your sensitivity — important!
Under Your Sensitivity put in your Mouse DPI, ADS Sensitivity, and In-Game Horizontal / Vertical. The recoil is tuned at 800 DPI · 32 sens · 42 ADS and rescales to your values automatically — so everyone gets the exact same control no matter their settings. If the pull feels off, it's almost always these numbers not matching your game.
6
Pick operator & weapon
Choose your Operator and Weapon from the dropdowns — each has its own recoil. It remembers the last gun you used on each operator, so next time you pick them it's already set. Or use auto-detect (next step).
7
Auto-detect your operator
Bind the Auto-Detect Operator key under Recoil Keybinds. Hold it and click your operator on the R6 operator-select screen — it picks them automatically, then you just choose which of their guns you're holding.
8
Match your attachments
Set Sight, Barrel and Grip to match what you run in-game — the recoil scales by your attachment combo, so this has to match or the pull won't line up. Your choice is saved per weapon and loaded back whenever you pick that gun.
9
Secondary & team
Set your Secondary Weapon in the dropdown, then bind the Secondary Weapon key — while it's active the app uses your secondary's recoil. Bind Team Swap to flip the operator list between Attack and Defence.
10
Hold or Toggle — your choice
Every Recoil Keybind has a Mode: Hold (active only while held) or Toggle (press to switch on/off). Click a key box and press any key or mouse button to bind it; the × clears it.
11
Calibrate auto-detect (other resolutions)
Auto-detect is tuned for 1440×1080 (4:3). On a different resolution/aspect, click Calibrate Auto-Detect, hide the menu, and click the 3 operators it names on the select screen — it maps the whole roster to your screen. Players on the same aspect ratio don't need this.
Rapid Fire & Key Macros
12
Rapid Fire
Auto-clicks left mouse while toggled ON and L + R are held — great for turning DMRs/semi-autos into fast tap-fire. Set Speed (clicks/sec) and enable Humanize to vary the timing so it isn't perfectly robotic.
13
Key Macros (sequences)
Click + Add key to build a sequence (e.g. A D for a strafe), pick a Trigger Key, choose Hold/Toggle and Loop/Once, set the Speed and hit Create Macro. Each key is held for its slot then released so movement plays smoothly.
Overlays & Appearance
14
On-Screen HUD
A small click-through panel that shows your current operator · weapon at the top, whether Recoil and Rapid Fire are on, and your key macros — so you can see what's active while you play. Set its visibility, opacity and screen corner in Settings → On-Screen HUD. Bind a Disable Macros Key there too — one press pauses everything (handy before typing in chat); the HUD shows PAUSED.
15
Crosshair Overlay
A custom crosshair drawn dead-centre over your game (off until you switch it on). Pick the style, colour, size, gap, thickness, opacity and outline — the live preview updates as you tweak. It auto-centres on any resolution.
16
Themes & accent colour
In Settings → Appearance choose a Background Design, toggle Light Mode, and set the Accent Colour from the swatches or custom picker — the whole UI and HUD recolour to match. Use Fine-tune Hue for in-between shades.